Tuesday, July 28, 2009

Transformers: Revenge of the Fallen

Transformers: Revenge of the Fallen: The Game is a 2009 third-person shooter video game based on the 2009 live action film Transformers: Revenge of the Fallen. Xbox 360 and PlayStation 3 is developed by Luxoflux, Microsoft Windows is developed by Beenox Studios, Wii and PlayStation 2 is developed by Krome Studios, Nintendo DS is developed by Vicarious Visions and PlayStation Portable is developed by Savage Entertainment. The game was released on June 23, 2009 one day before the film's release.

Transformers Revenge of the Fallen: Autobots and Transformers Revenge of the Fallen: Decepticons are the Nintendo DS versions of Transformers Revenge of the Fallen the Game. Vicarious Visions, who was tasked with bringing Transformers Revenge of the Fallen The Game to the Nintendo DS, Like the first Game they chose to adapt the DS version into two separate games. Transformers Revenge of the Fallen: Autobots follows the heroes' perspective while Transformers Revenge of the Fallen: Decepticons follows the perspective of the villains.

Terminator Salvation

Terminator Salvation is a third-person shooter action video game, released on May 19, 2009 to coincide with the release of the film of the same name on the same week. It is developed by the Halcyon Company's gaming subsidiary, Halcyon Games, along with GRIN and published by Equity Games and Evolved Games. The game was released for Xbox 360, PlayStation 3, PC, mobile, and iPhone OS.[1][2] The game takes approximately four hours to complete and has no extra features other than the ability to change the difficulty levels. The "cutscenes" are in-game renders. All of the main information is presented through the musings of the protagonist's squad and the radio calls they periodically make.

Set in 2016 in Los Angeles, it is an interquel that takes place between the events of Terminator 3: Rise of the Machines and Terminator Salvation and follows John Connor (Gideon Emery), and his team, consisting of Angie Salter (Rose McGowan), Barnes (Common) and Blair Williams (Moon Bloodgood).[3] However, Christian Bale refused to lend his voice and likeness for the game.[1][4] Rose McGowan is in the game as well, voicing the game-exclusive character Angie Salter, who is an ex-high school teacher. On the other hand, Common and Moon Bloodgood are voicing their own characters from the film (Barnes and Blair, respectively).[4]

NEED FOR SPEED SHIFT

Racing and Driving Games
Racing games put you behind the wheel of the world’s fastest cars and let you live out your fantasy of blazing through the open countryside at 150 MPH or racing three-wide at Daytona International Speedway. Whether you’re outrunning the cops or gunning for the checkered flag, racing games offer amazing thrills—and spills—for players of all ages. Available on all gaming consoles and online, racing games put you in the driver’s seat for some of the most spectacular racing action on the planet.

Racing Games – From Simulation to Over the Top
Electronic Arts is at the forefront of developing a wide range of different types of racing games. The latest installments of the Need for Speed franchise, for instance,put players into the real-world tuner car culture—a place where style and customization are just as important as driving fast. Burnout, on the other hand, features spectacular, over-the-top crashes that give a new meaning to the term “road rash.” There’s also NASCAR 09, a simulation racing game that delivers the sights, sounds, and feel of what it’s like to race with the world’s greatest professional drivers. Whether you’re looking for over-the-top vehicular mayhem or exact racing simulations, these games deliver adrenaline-pumping thrill rides from start to finish.

Put the Pedal to the Metal
With the “need for speed” on asphalt, off-road, and sometimes in-air so irresistible, the future of car games is stronger than ever. And with new titles—including the high-flying, arcade-style NASCAR Kart Racing for the Nintendo Wii—on the horizon, it’s safe to say that the racing game genre is far from slowing down

NEED FOR SPEED SHIFT

Imagine the emotions race drivers go through.

The thrill of driving incredibly fast, the pressure of the competition, the fear of losing control, the intense concentration and effort needed to harness the power of a racing car.

This is the True Driver’s Experience of Need for Speed SHIFT.

EA has brought together some of the World’s best racing game talent and real race drivers to deliver this experience totally authentically.

Developed by Slightly Mad Studios, a team that includes developers and designers from the critically acclaimed GT Legends and GTR2 games collaborating with Michael Mann (executive producer at Black Box) and Patrick Soderlund (senior Vice President of EA Games).

Patrick Soderlund is also part of a racing team that recently competed in the fourth edition of the TOYO TIRES 24H Dubai 2009, the first major race event of the year where his team finished fifth.

Soderlund and the SHIFT development team is committed to bringing the on-the-track experience to players across the world.

Monday, July 13, 2009